I've been working to get the engines attached to the wings in such a way, that they look like they belong there, and not like they have been added later on.
So I've stretched the intake a bit, and made everything follow the shapes of the wing. So now the engine is really a part of the wing, and together they can easily be glued to the hull (if all goes well of course... ;o)
Stay tuned for more!
Sunday, June 27, 2010
Thursday, June 24, 2010
Propulsion and weapons
Okay so I didn't know what that stuff was on top of the wings, but I'm pretty sure the stuff on the bottom of the wings are the engines - and the guns. ;o)
In the digital model, they're just loose components, though, so I'll need a way to make them align with the bottom of the wing and the hull so they actually look like they belong together. ;o)
Stay tuned!
In the digital model, they're just loose components, though, so I'll need a way to make them align with the bottom of the wing and the hull so they actually look like they belong together. ;o)
Stay tuned!
Monday, June 21, 2010
"Stuff"
Not much is known about Cylon technology, so I'm not actually sure what that "stuff" on top and on the side of the wings is (probably communication and/or sensor arrays).
Because of all the curves coming together there, I think the best way to attach the big bump on top of the wing using the "tabs and slots" method again, because that way, the parts will be automatically fixed into the right shape.
But the sides of the wing are too thin to be making slits in them, so the other parts will have to be glued on the old fashion way. ;o)
Stay tuned for more!
Because of all the curves coming together there, I think the best way to attach the big bump on top of the wing using the "tabs and slots" method again, because that way, the parts will be automatically fixed into the right shape.
But the sides of the wing are too thin to be making slits in them, so the other parts will have to be glued on the old fashion way. ;o)
Stay tuned for more!
Friday, June 18, 2010
On the wings of a Cylon Raider
Tuesday, June 15, 2010
Cylon Raider spine
The Raider will also have a "spine" made out of 2 mm thick cardboard to make sure it will keep its shape, just like the Viper I made earlier.
The "hull" section of the Raider is much smaller than that of the Viper, though, so it will have to do with just one spine lengthwise. ;o)
Stay tuned!
The "hull" section of the Raider is much smaller than that of the Viper, though, so it will have to do with just one spine lengthwise. ;o)
Stay tuned!
Saturday, June 12, 2010
Cylon Raider components
Just like the Viper, I want to break down the Raider into seperate components like the main fuselage, wings, engines...
That way, it will (hopefully ;o) be easier and much more fun to build. The wings have a very nice, sleek shape, but I was surprised to find how much smaller the engines of the Raider are compared to the Colonial Viper!
But I guess that just comes to show how much more advanced Cylon technology is. ;o)
Stay tuned!
That way, it will (hopefully ;o) be easier and much more fun to build. The wings have a very nice, sleek shape, but I was surprised to find how much smaller the engines of the Raider are compared to the Colonial Viper!
But I guess that just comes to show how much more advanced Cylon technology is. ;o)
Stay tuned!
Wednesday, June 9, 2010
Coming next: Cylon Raider
The Raider is the Cylon's main attack craft, and seems to be piloted by some sort of artifical intelligence, or so the human survivors believe.
But even if they do miss the invaluable experience and intuition of a real pilot, they make up for that with superior technology and of course, sheer numbers...
Stay tuned for actual progress! ;o)
But even if they do miss the invaluable experience and intuition of a real pilot, they make up for that with superior technology and of course, sheer numbers...
Stay tuned for actual progress! ;o)
Saturday, June 5, 2010
How to build a lineless paper model
Sometimes a papercraft model doesn't appear to have any fold lines. Sometimes that means you're not supposed to fold it (SLM "smooth look models) but sometimes you *are*.
In those cases, you can choose to build the lineless version instead of the lined version, so you won't have all kinds of black fold lines (the old version of Pepakura Designer didn't let you choose the colours of the fold lines to blend in with the parts) on your finished model.
I chose a very simple model as example in the tutorial, but the technique is the same for even the most challenging paper models of course.
Have fun watching!