The
Kingdom Key keyblade turned out much larger than I expected! But after test building it once, most things I thought of didn't work out the way I hoped...
I liked the
blade of the key, though: it
does require a lot of
pre-shaping to get the intricate shape right, and you definately need a
toothpick or a similar small tool to assemble it, but I think it would have been a real shame to simplify it further...
I did remodel the connection between the
shaft and the
bow of the key: there's always a
little margin of error because no human can cut and fold as exact as a digital 3D model can of course, but in the first version, the imperfections got emphasized because of the way the model was cut up...
I think you'll agree, the second version looks much better. ;o)
Another big change I made was the
keychain. At first, I kept it as simple as possible, with all the links of the chain as one flat texture. But because of that, it looked really out of place...
But then I thought, how would you normally make a
paper chain? Answer: by linking
paper rings together! So that's what I did in the second version. I didn't want the rings to be too small, so there aren't as many links as in the original version, or else the keychain would have become much too long I think.
Although in hindsight, the first version was a lot of work for nothing, I think the changes really make the
keyblade look a lot better, so in the end it was all worth it! ;o)
Stay tuned to see me do more stuff that I end up changing anyway! ;o)