Monday, December 29, 2008

Advance Wars Dual Strike Stealth Fighter

It is ironic that Advance Wars Dual Strike's most powerful jet Fighter is modeled after the F-117A Nighthawk, because in real life, it is probably the worst jet fighter out there.

But there's no shame in that of course, for a bomber. ;o)

I already coloured the other armies, but I still have to copy/paste the parts to the templates. I'll build those as well, so I can take pictures of them for my website. I'm gonna be away most of the day but they're quite easy to build, so with any luck I can release them tomorrow.

And no, I haven't forgotten about Ganondorf. ;o)

For now, have fun building the Orange Star Stealth:

Thursday, December 25, 2008

Ganondorf's first run through Pepakura

I'm ready to start the first run through Pepakura, hopefully I won't encounter too many problems during the test build.

But first I have to go and celebrate Christmas now though (Merry Christmas btw).

Wednesday, December 24, 2008

Advance Wars papercraft hits the water!

Not literally of course: so don't go throwing your Green Earth Cruiser in the water!

It's one of those little side projects again that I work on when I can't use the computer (which is a lot more often than I was hoping), have fun building!

Tuesday, December 23, 2008

Jeez dude, you're a guy: lay off the mascara...

We don't get to see Ganondorf that much in the game, so I can understand why the game designers didn't make his hands very detailed (they're basically just boxes with textures on them).

But Ganondorf's head is actually more detailed than Link's, especially the mouth. Maybe it's because they needed be able to show his maniacal laughter when he fights Link better. ;o)

I want Ganondorf to be in the same style as my Fierce Deity Link though, so after making the hands more detailed, now I need to work on making the mouth less detailed...

Actually I already did that ;o) but as you can see, it still needs some work, as does the rest of the head.

Stay tuned!

Sunday, December 21, 2008

Finally, Ganondorf again

Time sure flies.

I've been spending my scarce spare time to move my old website to a blog system, which will make it easier for me to update. Moving the downloads was the first thing I did of course, and yesterday I finished moving the entire Hall of fame, which was *a lot* of work...

I'll do the links section later, because I want to do some work on my Ganondorf project again first (after two weeks already, wut the...?!). I spent today fixing the hands, sword and cloak and some of the textures. I'll try to get those as good as on Fierce Deity Link.

So only the head to go, before I can start unfolding it. ;o)

Stay tuned!

Saturday, December 20, 2008

Chamoo's and Kaizo's Final Fantasy madness...!

Luckily for you guys, some people *do* seem to have more than enough time to make new papercraft models, because Chamoo not only released this nice Final Fantasy IX Zidane paper model, but she also redid her old Vivi model! You can get both of them from her Chamoo232's Papercraft Archive.

And Kaizo from Kaizo's papercraft blog made not one, not two, but three versions of Final Fantasy VII Sephiroth and he's already working on several new models!

How do they do it?!? ;o)
Have fun building!

Wednesday, December 17, 2008

Alternating (zipper style) glue tabs tutorial


I guess my Ganondorf is on hold until I finish moving my main website (where you can download all of my papercraft models).

Don't worry though, because that shouldn't be very long. All I have left to do for now is the hall of fame and the links section. The downloads are already be up.

In the meantime, I made this simple tutorial about alternating ("zipper style") glue tabs (where the glue tabs are on opposite sides instead of all on one side).

I'm not saying you should always use this method, or that you should never use it. But knowing the pros and cons of a method helps you decide whether or not it's a good idea to use it if you're making your own papercraft models.

As always with my video tutorials featuring a computer voice, you can download the script for the spoken text.

Have fun watching!

Sunday, December 14, 2008

Main website moving!

I haven't been working much on my Ganondorf project this weekend, because I have been busy with moving my main website.

Now that all the downloads are back on my own webspace, I wanted to change the look of my website.

I have been busy making new pictures of all my papercraft models (which took forever...) and made a Wordpress account so that I can handle my website as a blog now, just writing a new post each time I release a new model.

It was a lot of work to make new posts for all my existing models, as I'm sure you can imagine, so again, if I made a mistake and you find a broken link, please let me know so that I can fix it as soon as possible.

I am not completely finished yet, but the rest will have to wait until later this week. For now, whenever you try to go to the old URL of http://members.home.nl/saarloos/, you will be automatically redirected to


which is the new main adress. If you bookmarked the redirectional URL www.kickme.to/ninjatoes, it will change automatically, so you don't have to worry about anything. ;o)

Have fun building!

Friday, December 12, 2008

Majora's Mask Clock Town Schauzer


It's that dog, that bugs Link when he first enters Clock Town as a Deku Scrub in Majora's Mask. ;o)

It's scaled and available in lined and unlined versions to match my young Link papercraft model.

Have fun building!

Thursday, December 11, 2008

Tuesday, December 9, 2008

The Return of the Downloads


Good news! Finally, my ISP has upgraded my webspace account!

I have re-uploaded all my papercraft models, and you can download them directly from my own personal webspace like in the early days. ;o)

So no more waiting times or expired bandwidth limits!
Should you come across any broken links, please let me know so I can fix it ASAP.

Have fun downloading!

Saturday, December 6, 2008

Ganondorf "tough guy pose"

As you can see, I already got Ganondorf in his new "So-You-Think-You-Can-Stop-Me-LOL"-pose. I'm taking some artistic liberty in re-modeling him, to improve the final papercraft model.

I already did the legs, hopefully I can do the torso and arms tomorrow. After that, the head (which needs *a lot* of work...) sword and cape, and then I can move onto Pepakura.

But as usual, that will probably be next week (if all goes well ;o)

Stay tuned!

Friday, December 5, 2008

"Strike a pose, any pose."

Like I mentioned before, sometimes it's necessary to take a step back to go forward when you have a stroke of inspiration to improve on your work in progress.

From the start, the plan was to pair up my new Ganondorf model with my Fierce Deity Link, as if they were ready to fight one final, epic battle to decide the fate of Hyrule.

The pose of Link is quite good for that, he's focused and ready to counter when Ganondorf will make his move.

The original pose I intended for Ganondorf was also a focused, tense one, but then I started thinking; with all the power (and ego) he has, Ganondorf wouldn't be so tense to fight Link. In fact, he would probably be quite unimpressed by Oni Link's fierce appearance, thinking he is unbeatable.

And then I thought: I already did such a pose before, from that other tough guy: Auron. I like Ganon(dorf)'s sword, but I'll be placing it resting leisurely on Ganondorf's shoulder like Auron has. The other hand will be on his hip, and he'll have the same confident (a bit arrogant) and relaxed stance as Auron. These guys fear nobody.

So that's what I'll be doing the next two days: getting Ganondorf into that pose, un-punify him and maybe I'll be able to start the real work as well. ;o)

Stay tuned!

Thursday, December 4, 2008

PaperPoké goodness x56


If you follow the papercraft blogs and forums, you probably noticed a few PaperPokés releases recently.

They are from a group of people from the Nintendo Papercraft forums that have started a project to make papercraft Pokémons, no less than 56 of them to start off with!

And it looks like they'll make many more, so be sure to catch them all! ;o)
Have fun building!

Wednesday, December 3, 2008

Un-punifying the Ganondorf model

I'm still just "posing" the model, without doing any real work of fixing the problem areas (at the moment, I'm only making more).

But this is stuff that I can do just by playing around with the model for about half an hour or so, so it's perfect to do right now before I start the real work this weekend (I hope ;o)

Last time I decided on a pose for Ganondorf, but all the mangling I did made him look quite "puny" as one reader put it.

A lot of that was due to the crude posing I did, but I'm confident that with some more work and some artistic liberty I can un-punify the model.

You can see I didn't actually change a whole lot yet, but it already looks a bit better, don't you think? (hey, I said "a bit" ;o)

Stay tuned for more!