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That way, it looks extra big and threatening, as if it were looming over your head as you approach the entrance, just like a haunted mansion in a cartoon...
It's not very difficult to create this effect in a 3D model, but don't treat the 3D software as a pencil!
Instead of drawing each slanted wall polygon by polygon, create a primitive* and simply stretch the walls inwards (I like to use the scaling tool for this, but everybody has their own preference ;o)
This way, once you break down more complex shapes into separate primitives, you can work fast and create any model you want by combining them! ;o)
Stay tuned!
(*primitives are the most basic of shapes, like spheres, cones, cylinders, cubes...)
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