Is it easier to make a papercraft from a video game model? Well it gives you a good head start! And you can make it look as if the paper model jumped directly from the video game onto your desk! Well... sorta.
Because you will probably have to remodel it; the main issue with video game models, is that especially around their joints and limbs, they have no issues with collisions, sliding their shoulder and elbows into their arms and torso for example... A lot of the work on the 3D model for papercraft is fixing these collisions, but that's really not as difficult as it sounds!
Since you're not making a model for a video game that needs to move in a realistic way but for a static papercraft, you can just treat it as a still statue and connect all the joints in a way that just looks nice to you and that seems simple enough to assemble in paper (and of course you can always test build that 😉). More often than not, this will mess up the texture mapping though, so that's another issue that you create then and need to fix. 😛
And speaking of textures: remember how I could only find a gray version of Manny's shoes while the textures from the original version were brown? I decided to fix that too, even though as you can see it's not that big of a change because they're quite dark (but for some reason it stuck in my head that it was really important 😝).
Stay tuned for more updates!
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