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In videogames, polygons often simply pass through eachother when the arm bends, but when those polygons will be made out of paper, they can't do that anymore of course.
This usually means you have to remodel these parts a bit, to create a more natural looking elbow and shoulder (well, for as far that's possible on a N64 era videogame character of course ;o)
Stay tuned for more updates!
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