Tuesday, November 22, 2011

Young Lara papercraft vignette WIP10


The torso will be the second part of the test build; the hands have the smallest parts, so it will be very important to score and fold / pre-shape them properly before assembling them.

Stay tuned!

2 comments:

  1. Just a question, how do you scale each file to the same size? Like you unfold in multiple .PDOs and they always fit to scale with other parts?

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  2. That's not very difficult really: first of all though, you have to make sure you don't accidentally scale up/down the parts of the 3D model in between making the different *.pdo files of course! (I always just pick a scale that works well when I start and never change it in the 3D model, only in Pepakura Designer)

    In Pepakura Designer, you can set the *size* of the built model (when printed directly from Pepakura Designer/Viewer) but also the exact *scale factor* (up to 6 decimals, so that's more than precise enough ;o)

    So as long the scale in the 3D model stays the same, you can type in the same scale factor in as many *.pdo files as you like and they will all be the same scale.

    In Pepakura Designer 2, the scale factor is under "2DPatternWindow -> Scale Up/Down Development by Specifying Value" and in Pepakura Designer 3 it's under "2D Menu -> Change Scale -> Scale Factor...", but I'm sure you can find it. ;o)

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