Yeah, while I was thinking about making a video, I came up with the idea to use some gameplay footage. But I didn't have the time to play all the way through to the Spirit Temple dungeon, so I had to use a cheatcode... :o(
Thanks, I'm glad you like it! I couldn't press too many buttons at once with the video capturing software running, else it would crash... Doesn't Z(/L)-targeting make you loose control of where you point your shield, though? So I never liked it in this stage, in the second part against Twinrova it's very useful though! ;o)
To make them "fly" I just used a piece of string. I simply used scotch tape so I could remove the string, but if you don't mind and you plan ahead, you can punch a small hole in the hair, push the piece of string through, and tie several thick knots on the inside of the hair so the string can't slip out anymore.
Or if you don't mind, you could poke two holes and loop the string through and tie at the top. It makes it so the model is more steady in the air, and also it's easier to get it in the position you want
And you could do that *afterwards* too (you know, if you forgot the string and already glued on the hair to the head... ;o)
Although you might want to use a needle to guide the thread if you do that, otherwise it might prove difficult to thread the string through the opposite hole unless you make it extra big...
video=wtf! papercraft=cool
ReplyDeleteGood job!
ReplyDeleteOnly a 99 rupee wallet at that point, though?
Yeah, while I was thinking about making a video, I came up with the idea to use some gameplay footage. But I didn't have the time to play all the way through to the Spirit Temple dungeon, so I had to use a cheatcode... :o(
ReplyDeleteMind if I ask what you used to make them fly?
ReplyDeleteYou know you can L-target the opposing sister to hit them with the blast? Makes beating them much easier :P
ReplyDeleteAnd awesome final product by the way, they will be my next project.
Thanks, I'm glad you like it! I couldn't press too many buttons at once with the video capturing software running, else it would crash... Doesn't Z(/L)-targeting make you loose control of where you point your shield, though? So I never liked it in this stage, in the second part against Twinrova it's very useful though! ;o)
ReplyDeleteTo make them "fly" I just used a piece of string. I simply used scotch tape so I could remove the string, but if you don't mind and you plan ahead, you can punch a small hole in the hair, push the piece of string through, and tie several thick knots on the inside of the hair so the string can't slip out anymore.
Or if you don't mind, you could poke two holes and loop the string through and tie at the top. It makes it so the model is more steady in the air, and also it's easier to get it in the position you want
ReplyDeleteAnd you could do that *afterwards* too (you know, if you forgot the string and already glued on the hair to the head... ;o)
ReplyDeleteAlthough you might want to use a needle to guide the thread if you do that, otherwise it might prove difficult to thread the string through the opposite hole unless you make it extra big...