That's right, as you might have already guessed, my secret project was American McGee's Alice. I have been wanting to make this for years now, but somehow I kept making other paper models first...
When the game first came out, I really liked the dark tone of the game, and when I started papercrafting I came across the Alice model from Nikomi Zosui (Alice isn't available, but the White King is) and decided I would make one as well. Later, Killer094 had the same idea and so did Pixel-Kakashi (although I don't know if his is finished yet or if he's even still working on it..?)
But I never mind doing models that already exist, because I always have my own ideas. In this case, I wanted Alice to have a kind of mischievous look, pretending to be the good little girl from the Lewis Carroll's books, while hiding a big knife behind her back (well, not exactly hiding... ;o) so I came up with the pose she's in now.
The other things were just ideas on how to build the model: the shoulders were a big issue, because they were intersecting with other parts. At first I tried to cut away the shape of the shoulders from the arms and torso, but that looked "not so good"... So in the end, I completely re-modeled them in a way that I found quite easy to make actually!
While I was making this model, I liked the level of detail I was able to maintain, and I thought it would be a shame to not make the hands that detailed as well. Ironically, on models that already have 10 seperate fingers, I usually end up doing a lot of work making the hands easier to build, and on models that already have simplified hands (like this one) I end up making the seperate fingers myself... ;o)
As with many (old) games, to save computing memory, parts that you don't get to see, don't exist: meaning Alice didn't have a "bum". ;o) But because I didn't like the idea of having to glue the legs to her dress, I decided to make one. Of course I had to do lots of research to what kind of undergarments a girl like Alice would wear ;o) Bloomers and striped socks seemed appropriate. ;o)
The face/head always needs a lot of work, and this was no exception. I had some experience of course, and I'm quite happy with how it turned out. I had to change the texture because I wanted Alice to have a mischievous smile, and I don't think she ever smiles in the game... ;o)
And speaking of textures: the textures from the game were quite dark, and I didn't really like that. I made Alice's skin paler, (suits the whole goth theme I think) and I made the blue of her dress brighter. The white was *just* right for my taste, so I left that as it was.
And yes, I omitted the little skull on the back of Alice's dress: it was in the way of the arms, and it didn't really add a lot of extras to the model.
But enough chatter: you just want to download and build the model!