Saturday, November 21, 2009

Boot up!

Because I needed to know the exact height of the model in Pepakura Designer to make it in exactly the same scale as ZaL, I had to unfold the complete model once first (just the cap and the boots would have sufficed, but this was quicker than deleting the other parts first... ;o)

But to properly unfold the parts for the test build and final templates, I always make seperate files for the seperate (body)parts.

That way, it's much easier to see all the nooks and crannies of the 3D model, and you're not so overwhelmed by the work you have to do on one file. ;o)

Stay tuned!

7 comments:

  1. again the first...

    i just can wait to see the first pics of the real paper-link *_*

    greez

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  2. The first parts are pretty simple and since I don't have to worry about the way it looks on the test build, I think I'll be able to post the first pictures tomorrow already. ;o)

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  3. this will be a smooth model, yes?

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  4. You should make sonic next

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  5. Yep, this will be a smooth/curved model, like ZaL. Although I'm a big sucker for that polygonal look from older 3D videogames, I felt that a smooth look would fit the hi-poly look from Twilight Princess better.

    And yeah, I still really need to make Sonic... ;o)

    There's actually an official Sonic (and Shadow!) papercraft model from http://www.sonicteam.com/cafe/papercraft/ that at one point you could print from certain print shops in Japan for a small price it seems.

    Some of the small ones are available for free now at http://www.sonicteam.com/chao_hp/en/gift_papercraft.htm but for Sonic and Shadow, you'll have to search harder........

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  6. there's a sonic (and shadow[again]) model at www.nintendopapercraft.com as well ;)

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  7. ...those would be the scans somebody made of the ones from Sonicteam. ;o)

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