Saturday, October 3, 2009

Sometimes simpler is better

You know, with all the possible poses I've been thinking about for hero Link, I guess sometimes simpler is better. ;o)

Stay tuned!

20 comments:

  1. YES! YES! stay simple!i cant wait until this gets released! plus one really weird thing... the word verifying thing includes the word impa. u know, zeldas guardian person thingy?

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  2. maybe you should try a different pose from Zal. maybe you could try a pose in the middle of his spin attack, with all the red swirls, and you could make a stand that makes him spin around somehow. or a pose where he is attacking. that would be cool.

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  3. I like the simple pose too...

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  4. YES! Even though a complex pose would look more dynamic, I agree that simple is best. This pose still makes Link look like Link, a brave, strong, confident yet casual stance. Of course, I'll be following your progress, and cannot wait to build it :)

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  5. YES!!! SIMPLE POSE!!! THANK YOU!!!

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  6. Although I do like dynamic poses, after trying several poses for TP hero Link, I just wasn't happy with them...

    Naturally everybody has his or her own preference of course, but for TP hero Link, this one simply looked best to me! ;o)

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  7. How about making a unique pose of your own? Or use some reference material like a fan-art or official art for Link? There are some cool poses that you can make that are not in game.

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  8. Yeah, I usually get inspiration from many things (not just the Zelda series/(fan) art of course) but of all the poses I tried out, this one simply looked best to me; a hero who knows that the fate of his world rests on his shoulders alone, but instead of being anxious about the huge burden he has to carry, he seems pretty relaxed.

    As if he already knows it's gonna be fine. ;o)

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  9. In other words, you'd rather work with a pre-rendered game pose, than make one up yourself. That's all you had to say.

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  10. lol Ninjatoes is one of the few designers that DOESN't simply rip the model and makes a papercraft of it. Sometimes he makes them in the game and sometimes he doesn't but every time it will be awesome I love your work!

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  11. heres an idea for a pose!
    when link first gets the master sword.

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  12. It's like MJ says, sometimes I do and sometimes I don't. ;o)

    Of course it's just personal preference which pose somebody thinks would look best.

    Although it's not as "active" as some of the other poses I used on other models, I kinda like the confidence he's showing; he's just waiting for whatever they throw at him, confident that he'll be able to deal with it! ;o)

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  13. sincerelly, fierce deity link pose doesnt look cool on tp link, hte neck saw weird....

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  14. Haha are you referring to hunchback Link: http://ninjatoes.blogspot.com/2009/08/hunchback-link.html ? ;o)

    That image does look weird... ;o) I did edit it so that the angle of the neck and the back weren't so creepy looking anymore, moved his feet a little closer together and moved his arm so it looked better, but like I said, from the poses I tried out, the simple one just appealed to me more. ;o)

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  15. Confidence and relaxation (not so much relaxation) are shown throught facial expression. And I can't really see his face! :) I know that you will fix that and it will be the best Link papercraft I have. (I made all of your Links)

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  16. Although your face can show a lot of emotion, it is not the only thing that can tell how you feel of course! ;o)

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  17. It's not the lack of skill or creativity, it's just that posing a model from scratch isn't all that easy. It may sound easy to you Anon, but give it a try and you'll see for yourself just how much time it takes to get a decent pose corrected.

    btw, awesome looking Link, just a question though, will the sheath for his sword be in 3d? like, if we wanted to we can place the sword back into the sheath? (same thing for all the sash/leather stuff?)

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  18. It's true that posing a 3D model from scratch takes a lot of time to get it to look right (remember hunchback Link? ;o) and I often also even "finetune" poses I get from a game, because often a pose that looks good from a certain angle in "3D" on your computerscreen looks just weird in 3D on your desk when you can look at it from all sides...

    But that work is all worth it if you feel it's the best looking pose! I don't think you should choose a pose based on how much time it will take you to finetune it, but on which one you like best; sometimes that means you have to change it a lot, this time only a bit. ;o)

    As for Link's sword sheath: I think I will make it like SSB:M Link's sheath. So it will have a closed top, but you can cut that off of course if you want to.

    The belts and straps and stuff will be more like they are on ZaL.

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  19. oh yeah i just noticed zal has no sheath. is dat on purpose?

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  20. It is, I just didn't make one, so I'm afraid there's no forgotten sheath for the people who want one, sorry...! ;o)

    But for TP hero Link, I will include the sheath for the Master Sword on his back, but probably with a closed top, so if you want an open one, you will have to cut off that top yourself.

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