Faces are hard to make out of paper at a small scale, because they have so many small details, much more than any other part of the body...
Friday, November 13, 2009
Let's face it
Faces are hard to make out of paper at a small scale, because they have so many small details, much more than any other part of the body...
Labels:
Ninjatoes,
Papercraft,
Pepakura,
Work In Progress,
Zelda
Tuesday, November 10, 2009
If the cap fits...
This is a good example of the differences between making a 3D model for a game, and making one for papercraft I think.The rim of the cap is a little bit wider than the cap itself, which creates a nice effect that I'd like to keep.
In a game, you can just suffice with a hollow shell, but if you would try to make it into a papercraft model like that, you would have to make a very thin strip of paper with a lot of awkward valley folds...
In this case, I think it would be better to close the "rim part" of the cap and make it into a flat, closed disc, so that you can simply glue the cap itself on top of the flat surface.
I often use this method and although it works pretty good in many situations, when making a papercraft model it's up to you to figure out what those situations are. ;o)
Stay tuned!
Labels:
Ninjatoes,
Papercraft,
Pepakura,
Work In Progress,
Zelda
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